[00:14:37] *** Joins: proteusguy (~proteus-g@107.77.244.74) [00:16:55] *** Quits: proteusguy (~proteus-g@107.77.244.74) (Client Quit) [07:25:16] *** Joins: JuanDaugherty (~juan@98.4.124.117) [07:46:05] *** Quits: sirdancealot (~sirdancea@79.98.72.195) (Ping timeout: 240 seconds) [07:51:04] *** Joins: sirdancealot (~sirdancea@79.98.72.195) [09:45:22] *** Joins: kook (~kook@109.107.211.244) [10:20:25] *** Quits: kook (~kook@109.107.211.244) (Quit: Konversation terminated!) [10:30:02] *** Quits: stoopkid (uid137696@gateway/web/irccloud.com/x-iqkygugxwbkmxkjw) (Quit: Connection closed for inactivity) [10:45:51] *** Quits: freeside (~user@151.49.64.6) (Ping timeout: 255 seconds) [11:59:09] *** Joins: fotonzade (~fotonzade@88.244.244.93) [12:03:39] *** Joins: stoopkid (uid137696@gateway/web/irccloud.com/x-rswmigcmxvrbrxte) [12:12:50] ping [12:19:49] pong [12:32:09] is there any way to have optional args? [12:32:36] like [12:32:37] argh [12:32:39] wai [12:32:43] mkN [12:32:51] i have like 10 overloaded mkNs [12:32:56] and i want an optional animacy arg to each [12:33:03] is there any easy way to do that without 20 overloaded ones :D [12:49:16] *** Joins: kook (~kook@109.107.211.244) [13:52:28] vin-ivar: maybe better a function that takes a noun and changes the animacy field? [13:53:02] so you can eg use makeAnimate (mkV "foobar") [15:33:19] *** Quits: fotonzade (~fotonzade@88.244.244.93) (Ping timeout: 268 seconds) [17:18:25] *** Quits: JuanDaugherty (~juan@98.4.124.117) (Quit: Hibernate, reboot, exeunt, etc.) [17:30:30] *** Quits: kook (~kook@109.107.211.244) (Ping timeout: 240 seconds) [18:39:16] *** Joins: fotonzade (~fotonzade@88.244.244.93) [22:29:25] *** Quits: fotonzade (~fotonzade@88.244.244.93) (Ping timeout: 276 seconds) [23:17:30] *** Joins: fotonzade (~fotonzade@88.244.244.93) [23:46:19] *** Quits: fotonzade (~fotonzade@88.244.244.93) (Quit: Leaving)